Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott.The players will create the ingredients to make the various forms of pyre logs which then are used to cremate Shade remains. If you're going to make Yew, Eucalyptus, Magic, or Elder pyre logs, you must have 4 doses. The rewards from Shades of Morton Minigame are very underwhelming considering the requirements. Compare that to fletching which is about 7 clicks a minute. Safespot them using the stone stands found by the funeral pyres. For the quest, see. It is one of the cheapest methods to gain Crafting experience, by repairing the temple, but at around 12 experience points a second (with flamtaer hammer) it is very slow for the money saved. Shade keys come in 5 metals, and 5 colours. After the quest, players can take the Diary of Herbi Flax to the Apothecary in Varrock who will exchange the book for 335 Herblore experience. The intended primary reward from this minigame is the shade key. Unlike the repair state, this is individual and not a shared statistic. The Shade Catacombs are found under Mort'ton as part of the Shades of Mort'ton minigame and is a complex labyrinth. The type of key depends on the type of shade remains used. The experience obtained from each combination is shown in the table below. The Shades of Mort'ton is a minigame in which you can create pyre logs to cremate shades in hopes that you will get a key to unlock special chests. Repairing is recommended over killing shades for raising sanctity quickly. Resources are used for repairing the temple. Giving this to the Afflicted that wander the town will cure them, and they will reward you with some coins and other small gifts which are useful for that minigame (olive oil, limestone, a few types of logs etc.) As a precaution, players should always keep at least one key in the bank of the highest type of metal the player can access so that the player can always kill additional shades without having to deal with the difficulty of burning all the types of shades again. Sanctity will slowly decrease over time, and will reset to 0% upon logging off or hopping world. Once you have your keys, you can go into the catacombs and unlock the chests which the keys open. To get to the various higher level shades you will need various types of keys to get through the different doors. There are four chests in Mort'ton that can be used to store up to 30,000 of one type of pyre logs. This can only be done once. (almost common, usually at least 1 every 35-50 keys, sometimes more common). Coins can now be picked up before they disappear. Players will then enter the Shade Catacombs … Take your favorite fandoms with you and never miss a beat. It may be difficult to find other players using the Minigame Group Finder outside of these times. It is suggested to have multiple bracelets, especially if soloing the activity. This can only be done once. https://runescape.fandom.com/wiki/Shades_of_Mort%27ton_(minigame)?oldid=21950925. The blue square indicates the entrance; the temple is the grey circle. While this is normally a group effort, it is possible to rebuild the temple and obtain sacred oil solo with very high combat levels to kill shades quickly. The levels of armour depend on the type of key. However, when there are many players at the temple, the shades are not much of a problem for low levelled players, as the shades are more likely to attack the temple. If you are doing the Shades of Mort'ton quest it is best for players to go to world 377 to build the temple as most people are there building the temple. From the RuneScape Wiki, the wiki for all things RuneScape, This article is about the minigame. The number of coins you get this way are roughly equal to the high alchemy value of the item you would get from the chest it would open. Lair Prayer experience is gained by burning the shades. To kill the shades, first you have to get to them. Completing In Aid of the Myreque before this minigame is strongly recommended, as it gives players access to the local bank in Burgh de Rott, without which players will have to trek all the way back and forth from Canifis on every trip. Look for a torch on the bank of the swamp. Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys. There are 20 versions of Shade keys. Rework of Shades of Morton minigame. Kill five Shades and take the remains back to the General Store and use another dose of Serum 207 on Razmire (2 gone, 4 left). Ability to use the Shades of Mort'ton minigame teleport Bonus: If you take the Diary of Herbi Flax to the Apothecary in Varrock, you'll get an extra 335 Herblore experience (can only be done once). Thanks for help in advance :-) … Your keys will not disintegrate when walking through doors. There are four chests in Mort'ton that can be used to store up to 30,000 of one type of pyre logs. Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys. I absolutely loved this minigame. Players must have completed the Shades of Mort'ton quest before they can take part in this minigame. Sanctity is gained by either building/reinforcing the temple walls, or by killing the shades that come to attack the temple. Purple keys will have the highest chance of receiving a clue scroll. The chests are colour coded to match the keys. Purple keys will have the highest chance of receiving a clue scroll. 2 Treasure Hunter keys and 2 Hearts of Ice Players can only light the fire altar if they have more than 10% sanctity, as well as only being allowed to sanctify olive oil with Sanctity above 10%. Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott. As a player's sanctity percentage is constantly draining (around 1% every 30–50 seconds), this method would be counterproductive if the player is unable to quickly bring down the shade. The players will create the ingredients to make the various forms of pyre logs which then are used to cremate shade remains. Players will then enter the Shade Catacombs under the town, hunting for the treasure chests which are unlocked by the various keys they receive by burning the shades. Barrows can be found just east of the city. For example; a steel key will open steel and bronze doors. To open a chest, match up the colour of the key with the lock of the chest, such as a Steel Key Black with a steel-trimmed chest with a lock painted black. A notification has been added for trying to burn high-level shade remains using low-level pyre logs. Loar shades are the easiest since they just wander around the village. I don't have any good figures, but the coin drops and alchs do add up. Shade remains and timber beams are now stackable. Each time a player blesses an olive oil it will use 2.7% (for a 3 dose vial) or 3.6% (for a 4 dose vial) of the players accumulated sanctity. I really like the shades of Morton update. Added a take all option to filled pyre log storage chests in Mort'ton. The table below shows the costs of creating each type of log. Shade luring dummies can be used to distract the Loar Shades when repairing the temple. Your keys will not disintegrate when walking through doors. Fairy ring BKR teleports you just south of the gate. You must have a minimum of 20% Sanctity to make Serum 208. I know they want to make the in game community stronger but they should improve clans then. Each time a player blesses an olive oil it will spend 2.7% (for a 3 dose vial) or 3.6% (for a 4 dose vial) of sanctity. You will see an animation of a shade's spirit floating up into the air, then either a key or a stack of coins will appear in your backpack. Shade luring dummies can be used to distract the Loar Shades when repairing the temple. Decanting olive oil to 4 doses makes the process faster. or grimy tarromin. The players will create the ingredients to make the various forms of pyre logs which then are used to cremate shade remains. This can only be done once. Peak activity at the Shades of Mort'ton minigame is typically between 12:00 pm and 3:00 pm EST (4:00 pm to 7:00 pm GMT). The best way to get to these is by using a Mort'ton teleport or Shades of Mort'ton minigame teleport (requires completion of the quest Shades of Mort'ton). If you want to come back and fight more of the shades of that level, make sure you leave at least one key to get through the doors with. Players may also enter the catacombs simply to hunt the more powerful shades that lurk within. Once in the west swamp heading south through the winding path will finally bring the player to Mort'ton. When starting, three figures will appear in the top-right corner of the screen. There are many much easier methods of reaching Mort'ton once players have completed further quests such as Fairytale II and In Aid of the Myreque. First, certain items in inventory are turned into resources. Keys or coins are now placed directly in the inventory rather than on the stone slab when cremating a shade. To do this, you will need to help build and defend the Temple of Mort'ton as was done in the quest. Combat, Crafting, Firemaking, and Prayer experience can be earned by playing this game. Players may also enter the catacombs simply to hunt the more powerful shades that lurk within. Additionally colour of the loop defines the probability of the key yielding one of the "better" items available. Giving this to the Afflicted that wander the town will cure them, and they will reward you with some GP and other small gifts which are useful for that minigame (olive oil, limestone, a few types of logs etc.)
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