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Lorgar and his legion then thanked them by killing them all and reduced their home to rubble. As their race descended into lawlessness, depravity, and evil, little did they know that all of it was nourishing a new entity in the Warp. The Eldar terraformed planets into paradises, inhabited thousands of them, and traveled between them effortlessly using the technology of the Webway left behind by the Old Ones. With the coming of the 8th edition the Eldar have experienced some rough waters (there won't be many who will shed any tears over this); although they met with initial success with the likes of the combination of Dark Reapers and the 'Strength from Death' rule, most of their special rules from previous editions that they relied on to keep them on par with marines have been stripped away and many of the changes to the core rules, such as the loss of initiative, restrictions to Psychic casting and changes to how WS and BS work have left many units (especially melee units) far weaker then they have been for a longtime (Howling Banshees especially have become a complete burden to anyone brave enough to try and make them work). Hoec- one of her current companions. Admittedly, this isn't a formal alliance so much as a tacit acknowledgement that neither of them can afford to waste time killing each other with the Ruinous Powers on their respective doorsteps, but it gets the job done more often than not. Waste seems 'crystalized' and is odourless (yes, we're not making this up, they actually shit diamonds). As mentioned the Craftworld Eldar, as a whole, don't actively hate humans, for most Eldar their feelings run from complete indifference too mild curiosity; some may go as far as to feel sorry and even pity for the state humanity now finds itself. The relationship between humanity and the Eldar is complicated to say the least, varying dependent on sector, the local culture (of both parties), the specific needs of each side at the time of contact, and (at least partially) undisclosed fluff concerning human-Eldar relationships during the Dark Age of Technology. Some of the Craftworlds such as Ulthwe have followed suit, again with the justification that aiding the lesser races will improve the likelihood of them returning the favor in the future. After the War in Heaven ended (in reality it never really ended, the bell is about to ring announcing the start of the next round) the Eldar that emerged are said to have taken a very hands off approach to what little life remained in the galaxy, holding a reverence for life in the wake of the destruction wrought by the apocalyptic war. This often leads to their downfall in stories. These Eldar live on ships and space stations until they return to their home Craftworld (if they return at all), and often raid other species' space lanes for plunder, usually in the form of people. With the Eldar now a mere shadow of their former might, old and new foes alike are now stepping forward to stake their claim; like sharks drawn by the smell of blood they move to take advantage of the Galaxy's former masters' demise. The problem in this comes not just from language, but fundamentally more on how their ideologies and society is constructed. A piece or pieces of every god scattered throughout the aeldari, born again and again into mortal form just as the souls of the aeldari themselves. The Eldar experience a much wider spectrum of emotion then humans do, they can still feel mildly amused or frustrated the same way a human would but when it comes to the upper limits of what a human can feel, the Eldar emotional scale goes even further. So if FFG are to be trusted, the Eldar speak a language more similar to Chinese than Japanese. Eldar are extremely long-lived; their average lifespan is over a thousand years. Mechanicus pillage? By means of their mental powers, they were able to refine minerals and shape the resulting metals and stones into whatever they wanted. All information on mechanics, setups, and strategy are on the subpage. Drastanta, the Tempest of Starlight. They have no body fat or analogue. To add to the above point, the Imperium currently stands as the single most powerful force in the setting. The way in which it is described sounds very similar to the Kara Kesh devices from the Stargate universe. Then again, any debate on Weeabooism in 40k lore is meaningless because the argument is corrupted so much that anything fa/tg/uys or 4chan residents do not like can be labeled with the term once they have found something about it that vaguely invokes anime tropes... such as, for example, the Imperium's extensive use of gigantic overpowered mecha. Also, almost every victory they get nowadays is a Pyrrhic one. Former High Farseer of Ulthwé. Yme-Loc raided: The Craftworld with the explicitly most powerful vehicle force of all Craftworlds getting bitchslapped by the Mechanicum who land on it, beat it up and raid it at their leisure. Fine and dandy if you are assuming a mutual relationship. The Aeldari, whose maturation patterns span nearly a century, cannot compete in numbers with a race whose generations multiply with the frantic pace of vermin. She also bags at least a trio of Ultramarines and nearly slays Cato Sicarius before getting piked by the Ultramarines 2nd Company standard, which should make her a bit of a hero to the various Ward haters. Also, the Emperor would no doubt have been fully aware of what causes The Fall and probably deeply hated them for the Age of Strife as well as concern that the Eldar species existing would keep empowering Slaanesh. For example, whilst the majority of the codex in 7th was decently balanced, a small handful of over performing units tainted it for everyone; Jetbikes all armed heavy weapons as troops, Wraithknights being at least 70-100 pts too cheap and the abundance of D-level weapons ruined what was a mostly well put together codex. Primaris Marines in general have led Space Marines away from the general Jack-of-all-Trades flexibility that formed the bread and butter of old marines in exchange for dedicated, specialized units that have few (if any) special weapons that differ greatly from the rest of the standard squad (a parallel borderline identical to Craftworld Aspect Warriors). The newborn Slaanesh, a creature without equal in perversion and heinousness, rampaged through the Warp, devouring everything Eldar that he/she/it/they could get its hands/tentacles/claws/many phallic appendages on. Some Eldar decided to forsake the ways of their kin and left to settle other planets at the fringes of the galaxy; this turned out to be a pretty smart move, since the planet-wide orgies and other assorted debauchery going on back home culminated psychically in a gargantuan Warp storm that resulted in the birth of the Chaos god Slaanesh and tore an enormous hole in the fabric of realspace that is now known as the Eye of Terror. The Cabal comes across a bit like the illuminati, but may have acted as a sort of UN for the galaxy, this of course is only theoretical, but may shed some light on how galactic politics may have happened in the Pre-Fall era. These can often result in shadow wars fought not by the Craftworlds themselves but by proxy forces, manipulated unknowingly into acting on their benefactors' behalf. Phoenix Lords such as Jain Zar have proven themselves capable of reshaping the weave; a very young Eldrad is amazed at the fact that no matter how he tried to read the threads of fate, they would always reshape themselves around the wishes of the Phoenix Lord, and when the Phoenix Lord was deciding on what course of action to take, the entire weave froze in place as if waiting for the orders of its master; this may be due to the fact that the Banshee Aspect is related to the Crone Goddess, who is essentially fate incarnate. Official Imperial diplomats have even been granted permission to live aboard Craftworld Iyanden for a time and seemingly periodically (there may have also been an Inquisition base in that Craftworld), where they will be hostered by an Eldar Family; such as Ieldan Soecr from the 3rd edition, who spent time on Iyanden; even writing a book about her time there. Said dynamic is arguably evident in current interactions between the Imperium and the Tau - a comparison which doesn't bode well for the former party if you accept that history tends to repeat itself. The actions taken by Farseers can often seem random, with seemingly no immediate impact, but it is not the now or even the immediate future that most interests the Seers of the Eldar. Fortunately, the new punching bag has been changed to the Tau, who for reasons uncertain, don't seem to mind the change of pace- Uh, don't you mean Sisters of Battle? The Eldar physical condition can be heavily effected by both their mental and spiritual condition. Before he became Asurmen he was a bit of a lazy slacker who didn't take anything seriously. Many before the Fall took this for granted, only to suffer soul crushing loneliness when it was torn from them. A majority of the Craftworlds are still extremely hands-off in regards to the Ynnari and rarely ever offer them token support even if they share an immediate goal (like the defense of their own Craftworld from an awakening Tomb World). They would go through a turbulent period of adjustment in the wake of the collapse of everything they had ever known, and the near extinction of their entire species; they neither had the time or the inclination to pay much attention to the going's on, and worries of someone else. You may be expecting the Emperor to burst forth into a divine being, but what happens if the negative emotions humans have pumped out during these past 10,000 years were to result in humanity giving birth to something else, a new dark god, a twisted warped version of the Emperor just like Slaanesh is a twisted version of Ynnead. If they wish to, the Eldar can spend hundreds of years dedicated to perfecting their fry cook job at Space Elf Wendy's, then move on to the next occupation that takes their fancy. Iyanna Arienal- The symbol of her craftworld was the flame of Asuryan. When the Eldar take action within the wider galaxy it is always to achieve a specific goal or task; this can take the form of preventing an object of importance from falling into the wrong hands, preventing the immediate loss of Eldar lives, or setting up future events to better protect what remains of their kind. Was the founder of the Swooping Hawks. According to Rogue Trader fluff which is a bit over three decades old (and has almost been entirely retconned out of existence), humans and Eldar once had a common ancestor (which doesn't make any sense since the Eldar as a race are far older than humanity, by at least 60 million years). Actively rejecting and hating hedonism. The War Mask is not a physical thing, but a way of separating their normal self from their war-self, by mentally creating a mask, or mental construct that takes the form of an artificial alternate personality, essentially creating an alternate version of themselves that can be worn or discarded when needed; this alternate self will even take upon itself a new name. In either case the pregnant female would likely regard the impending pregnancy with at least incredible disgust or utter xenophobic horror. The irony is that if the Eldar didn’t get him first, the Inquisition certainly would have been a tad upset about using alien artifacts, let alien souls, as jewelry. Slaanesh may well have had a hand in it's own creation, with the Cults of pleasure paving the path for their master to come into foul existence. It was very much not a normal vessel even by pre-Fall standards. Due to the variability of these factors, the Eldar are one of the only races for whom there's no consistent pattern of relationship with the Imperium; they can be hated enemies and invaders, desperate allies against a greater foe, marauding pirates, begrudgingly necessary trading allies, and everything in-between.
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